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Gridwright Fantasy RPG UI: 32x32 Pixel Art GUI, Ornate (500+ sprites, 4 themes) — image 1

Fantasy RPG UI

32x32 Pixel Art GUI, Ornate (500+ sprites, 4 themes)

32x32 pixel art RPG UI: ornate panels, slots, orbs, bars, cooldowns, cursors, icons, 4 themes

$4.99or more

Status
Released
Category
Assets
Author
Gridwright
Genre
Role Playing
Tags
2DAsset PackFantasyIconsPixel ArtRetroRoyalty FreeSpritesUser Interface (UI)
AI Disclosure
AI Assisted, Graphics

About this pack

An ornate pixel art interface for fantasy RPGs on a strict 32x32 grid: 98 sprites in each of 4 themes (gold, silver, bronze, black iron) plus 119 shared icons, cursors and map markers, 511 sprites in all. Character sheets, inventories, hotbars with cooldowns, orbs, boss bars, dialogue boxes, quest scrolls and a map frame.

Licence in one line: use it in your commercial games; do not resell the files.

4 themes, one layout

Gold on walnut, silver on slate, bronze on oxblood leather, black iron with ember glass. Every theme has the same sprites, the same file names and the same sheet layout, so you reskin a whole UI by swapping one folder. They are not recolours: each theme has its own corner ornament, border profile and gem.

What you get in every theme (98 sprites)

  • Panels (15): 9-slice panels (basic, dark, title, dialogue, parchment, hollow frame, inset), a tooltip, square and round portrait frames, a round minimap frame, an orb frame and a 3-part quest scroll.
  • Buttons (23): wide and square buttons in normal, hover, pressed and disabled states, a close button, red, green and blue gem buttons, arrow buttons and tabs.
  • Bars (4): standard, thin, boss (with skulls) and cast frames.
  • Slots (30): inventory slots in every state and 5 rarity colours, 12 equipment slots with ghost silhouettes (head, chest, legs, boots, gloves, weapon, shield, ring, amulet, belt, cloak, trinket) and an 8-frame cooldown sweep.
  • Inputs (9): checkbox, slider, vertical scrollbar, text input.
  • Ornaments (13): dividers, a centre ornament, corner flourishes, chains, gem clusters.
  • Dialogue (4): name tag, choice highlight, animated next arrow.

Shared by all themes (119 sprites)

  • 42 RPG icons in colour (stats, gear, items, menu, arrows) and the same 42 in pure white, ready to tint.
  • 9 cursors with hotspots: arrow, pointer, sword, talk, loot, move, forbidden, hourglass, magic.
  • Map and quest markers (8): compass, player, quest and enemy pins, "!" and "?" markers in two frames.
  • Orb liquids (10) and bar fills (8): health and mana at 0, 25, 50, 75 and 100 %, and health, mana, xp and stamina fills in two heights. They fit every theme's frames.

Made to drop in

  • Strict 32x32 grid: every sprite is 32, 64 or 96 px wide and high. Nothing is cut at an odd size.
  • 9-slice ready: the ornament lives in the corner cells, so every panel, bar and button stretches to any size with crisp corners. The margins and content areas of every sprite are in the JSON.
  • Every sprite as its own PNG and on a sprite sheet with a JSON map, at 1x, 2x and 3x.
  • Colour palettes for every theme (.hex and .gpl) and a README with the 9-slice, bar, orb and cooldown recipes.

Every screenshot is built only from sprites in this pack (the text is our preview font, not included).

Try before you buy

The free sample has 78 sprites: the gold theme's core (panels, buttons, slots, an orb, bars, a scroll), 12 icons in colour and white, 3 cursors, map markers, orb liquids and bar fills.

Licence

Use and modify in personal and commercial projects. Shipping the sprites inside your game is fine. No resale or redistribution of the assets, modified or not. Credit is appreciated, not required. Not for AI training or NFTs.

How it was made

Every sprite is drawn by code: frames are peeled ring by ring from exact masks, the icons are typed as material maps and shaded by code. The code was written with AI-assisted tools. No image generator was used, and no third-party art or fonts are included.

Missing a screen or a slot? Leave a comment: the pack gets updates.

Guides for this pack

More game ui