What's in the pack
87 low poly PS1-style horror props for 3D games, each as GLB and OBJ + MTL with its own 128 px and 64 px point-filtered texture. 2-744 triangles each. For survival horror, PSX-style walking sims, haunted houses, asylums, graveyards and retro FPS levels.
Licence in one line: use it in your commercial games; do not resell the files. Credit "Art by Gridwright" with a link.
The props
hospital (9), office (2), home (9), bathroom (4), creepy (4), storage (9), lights (6), items (9), electronics (7), industrial (3), tools (5), street (3), outdoors (7), doors (3), graveyard (7).
Hospital bed, wheelchair, gurney, IV stand, instrument trolley, restraint chair, lockers, filing cabinet, desk, chairs, rocking chair, wardrobe, dresser, crib, clawfoot bathtub, toilet, sink, cracked mirror, porcelain doll, mannequin, teddy bear, crates, oil and hazard drums, lantern, candles, candelabra, street lamp, CRT TV (on and off), radio, rotary phone, payphone, fuse box, generator, gas can, flashlight, keys, notes, diary, bucket, shovel, axe, crowbar, ladder, fences (wood, chain-link, iron), iron gate, doors, gravestones, coffin, skull, bones, well, scarecrow, dead tree and more.
Made to drop in
- Metres, +Y up, every prop standing on y = 0 and centred. Flat shading, double-sided materials.
- Textures in 15-bit colour with a 4x4 ordered dither like the PS1, one per prop, at 128 and 64 px. Glowing parts (bulbs, flames, TV screens) have an emission mask, so they light up in Godot and other glTF engines.
- Fences and the cell door window use alpha cut-out.
- A Godot 4 showroom with every model and a PSX shader (vertex snapping) to switch on. Every GLB is imported and loaded by Godot 4.7 in the build, and the triangle counts are checked.
- props.json with names, categories, triangle counts, sizes and files, and a thumbnail of every prop.
- The floors, walls and ground in the screenshots are mock-ups (not included).
Licence
Use and modify in personal and commercial projects. Shipping the models inside your game is fine. No resale or redistribution of the models or textures, modified or not. Credit is required: "Art by Gridwright" with a link to gridwright.store or this page, in your game's credits or on its store page. Not for AI training or NFTs.
Textures for the walls and floors around them: Gridwright PSX Horror Textures.
Build your own low poly models: Gridwright Tile Modeler.
See our packs in a real game: Gridwright Survivors (free demo).
Make your own game: Gridwright Survivors Template.
Want another prop, a monster or a room kit? Leave a comment: the pack gets updates.
At a glance
- Shelf
- 3D & PSX
- Files
- JSON, GLB, OBJ
- Engine files or notes
- Godot
- Full pack
- 7.2 MB
- Free sample
- 1.0 MB
- Licence
- Use it in your games, commercial ones too; the files themselves can't be resold or shared
Use it in Godot
Godot
- Copy the pack's folder into your project.
- Keep the pixels sharp: Project Settings › Rendering › Textures › Canvas Textures › Default Texture Filter: Nearest.
- Its Godot files or notes, named in the README, set up the rest.


