Gridwright Studio
Isometric Autumn Mini Pack cover

What's in the pack

A pixel art isometric autumn pack: 64 pieces on the exact 32x16 diamond grid of Gridwright Isometric Tiles: maple trees in red, gold, orange and brown, full, half-bare and bare, an apple tree, leaf piles and falling leaves (4 frames), hay bales and a hay roll, a pumpkin-headed scarecrow, crates of apples and pumpkins, a wheelbarrow of leaves, a harvest cart, a chopping block with an axe, a harvest table, wild mushrooms and three fallen-leaf ground materials. Every standing piece has its own shadow sprite. For farming and cozy games, RPG villages, strategy and city builders, and autumn events.

Use it in your commercial games; do not resell the files. No credit required.

What you get

  • Trees (15): maples in 4 leaf colours, each full, half-bare (fewer leaves, the branches and twigs show) and small; a bare maple in two sizes; an apple tree with gold leaves and red apples.
  • Leaves (14): leaf piles in 4 colours and 2 sizes, falling leaves that drift down and loop in 4 frames, golden chanterelles and porcini.
  • Harvest and farm (14): a hay bale, a stack of three bales, a hay roll, a scarecrow with a pumpkin head, crates of apples and of pumpkins, a pumpkin pile, a basket of apples, a wheelbarrow of leaves and a harvest cart along either axis, a chopping block with an axe and split logs, a harvest table with a pumpkin, a pie and apples.
  • Ground (12 blocks, 9 floors): fallen leaves in gold, red and brown over dry grass and earth (3 blocks + a half block each, 3 floor tiles each); they tile seamlessly.
  • 23 shadow sprites: nothing is baked into the art; each standing piece has its own shadow with the same anchor.

Made to drop in

  • Fits Gridwright Isometric Tiles: the same grid, light and outline, so these pieces stand among its cottages, fences, roads, wells and crop fields. The second screenshot shows them together (the Isometric Tiles pieces come from that pack). Villagers and farm animals to walk among them are in Isometric Character Creator and Isometric Animals.
  • One JSON for everything (isometric.json): footprint, anchor, axis and frames, plus the placement formula and the draw order in the README.
  • Clear names: maple_red_half.png, leaf_pile_gold_large.png, falling_leaves_f3.png, harvest_cart_nesw.png.
  • Single PNGs and sheets at 1x, 2x and 3x, and the palette (.hex, .gpl).
  • The farm yard in the screenshots was put together from these same sprites only.

What it does not include

No buildings, fences, roads or water (see Isometric Tiles), no characters, no RPG Maker sheets and no engine project files (the README gives the placement formula and the draw order). The art is drawn at 1x; the 2x and 3x files are scaled copies.

Licence

Use and modify in personal and commercial projects. Shipping the sprites inside your game is fine. No resale or redistribution of the assets, modified or not. Credit is appreciated, not required. Not for AI training or NFTs.

How it was made

Every piece is drawn by code: a small ray caster draws each block, tree, bale and crate from simple solids on the exact 2:1 grid, lights it from the left and bands it onto colour ramps; the leaf litter and the falling leaves are painted by rules. The code was written with AI-assisted tools. No image generator was used and no third-party art is included.

Goes well with