Gridwright logoGridwright
← blog

2026-10-14

How to Import Pixel Art Sprite Sheets into Godot 4

Gridwright pack artwork for How to Import Pixel Art Sprite Sheets into Godot 4

Godot 4 blurs pixel art by default. A few project settings fix that for good.

1. Turn off texture filtering

In Project Settings, set Rendering > Textures > Default Texture Filter to Nearest. Every sprite now renders with hard pixel edges.

2. Set a base resolution and integer scaling

Set the viewport size to your base resolution, the stretch mode to viewport and the scale mode to integer. That keeps every pixel the same size on any screen.

3. Slice the sprite sheet

Add an AnimatedSprite2D, create SpriteFrames, and use Add Frames from Sprite Sheet. Enter the cell size from the pack README and select the frames for each animation.

4. Use the JSON map

Packs mentioned