Isometric Builder
Isometric maps and scenes
The Isometric Builder is a map editor for isometric pixel art. Every isometric pack in the Gridwright library is already loaded into it, so you build a village, a dungeon, a city block or a haunted mansion out of finished pieces instead of placing sprites one by one in your engine.
Blocks stack by their real heights, so hills, cliffs, stairs and ramps line up the way they will in your game. Paint paths and rivers, put up fences, walls and whole buildings, and place characters, animals and monsters with their shadows. Night mode and animation preview show the scene as players will see it.
When the scene is done, export it as a picture or an animated GIF for your store page, or as a scene for Godot or a map for Tiled and keep working in your engine.
A first session
- 1Pick a starter scene or a blank map and set its size.
- 2Choose pieces from the library on the left: terrain, buildings, props, characters.
- 3Paint, raise and lower blocks, then add paths, walls and props.
- 4Export a PNG or GIF for your page, or a Godot scene or Tiled map for your game.
- It exports
- PNG
- Animated GIF
- Godot scene
- Tiled map
- Free and Pro
- Free: the free-sample pieces, PNG with a small mark. Pro: all 20 isometric packs, 1,160 pieces, and every export.
- Version 1.14. Runs in Chrome, Edge, Firefox and Safari; nothing to install.
- Can I use what I make in a commercial game?
- Yes. What you make with the tools is yours to use in your games, commercial ones too, under the Gridwright licence.
