What's in the pack
An isometric pixel art Japanese village on the 32 x 16 grid of Gridwright Isometric Tiles: 42 designs, 244 sprites with frames and facings, shadow sprites for the objects. A Shinto shrine, torii gates, a five-storey pagoda, machiya town houses, a ryokan inn, a tea house, a steaming hot spring, cherry trees with falling petals, maples and ginkgo for autumn, a koi pond with a red arched bridge, stone lanterns and market stalls. 15 pieces light up for night scenes.
Licence in one line: use it in your commercial games with the credit "Art by Gridwright"; do not resell the files.
What is inside
- Ground: grass, grass with fallen cherry petals, raked zen gravel, stone pavers and earth (blocks, half blocks, floor tiles), grass ramps and stone stairs in 4 directions, stepping-stone and gravel garden paths (corner autotiles) and koi-pond water in 4 frames.
- Buildings: a shrine with a green copper roof, a five-storey pagoda, a machiya town house and shop, a ryokan inn and a thatched tea house, facing two ways; every house has a lit version in 4 frames.
- Gates: a vermilion torii and a stone torii.
- Trees: cherry trees (one with falling petals in 4 frames, one weeping), red and green maples, a golden ginkgo, a cloud-pruned pine, bamboo, azaleas and shrubs, zen rocks.
- Props: a yatai food cart, a produce stall, a tea bench under a red parasol, an offering box, an ema rack, sake barrels and a tsukubai basin.
- Lights: a stone lantern, a snow-viewing lantern and a red lantern post, unlit and lit in 4 frames.
- Water: a hot spring with rising steam, koi with lily pads, stepping stones, a red arched bridge and a plank bridge.
- Fences: a bamboo fence and a white plaster wall with a tiled cap, 16 joins each; falling petals in 4 frames over any cell.
Made to drop in
- isometric.json gives every sprite's size, footprint, anchor, facing, frame, joins and shadow, and how to place and order them.
- Every lit piece has the same size and anchor as its unlit piece, so day and night swap cleanly.
- Single PNGs and sheets at 1x, 2x and 3x, plus the palette (.hex, .gpl). Shadows are separate sprites, never baked in.
- It shares the grid of Gridwright Isometric Tiles, Characters and Animals (each sold separately), and works in the Gridwright Isometric Builder.
What it does not include
No characters (see Isometric Characters and Isometric City People), no house interiors, no sound. The buildings are original, generic designs, not copies of real landmarks or of any game. The art is drawn at 1x; the 2x and 3x files are scaled copies.
Licence
Use and modify in personal and commercial projects. Shipping the tiles inside your game is fine. No resale or redistribution of the assets, modified or not. Credit is required: "Art by Gridwright" with a link to gridwright.store or this page, in your game's credits or on its store page. Not for AI training or NFTs.