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Sprite Outline AdderPixel Art Outline Generator for Sprites

Opening Sprite Outline Adder…

The Sprite Outline Adder is a pixel art outline generator: drop a sprite or a whole sprite sheet and it adds an outline round every sprite, hard-edged and pixel for pixel. Put it outside the sprite or on its own edge, 1 to 8 px thick, with square corners, round ones or none, in one colour or in a darker shade of the sprite's own colours, and add a second outline round the first for a sticker or pickup look.

A sheet is outlined frame by frame, so one frame's outline never reaches into the next. The tool finds the frame size by itself, and Make room grows every frame by the outline's width so a sprite that touches its frame's edge isn't cut. Leave the holes inside a sprite alone or outline them too, and take a colour straight from your sprite with a click. Every setting shows at once, before and after, on a checker, dark, light or grass background.

Download the outlined PNG, the outline on its own for a hover or selection highlight you turn on in your game, and for a sheet a JSON of where every frame is now and a Godot 4 SpriteFrames to drop on an AnimatedSprite2D. Drop many sprites and they come back in one ZIP. It runs on your computer and never uploads your art.

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A first session

  1. 1Drop a sprite or a sheet, or several (or try ours, six monsters from Pixel Monsters).
  2. 2Pick outside or inside, the thickness, the corners and the colour; click your sprite to take one of its colours.
  3. 3For a sheet, check the frame size it found and keep Make room on so no outline is cut.
  4. 4Download the outlined PNG, the outline alone, and the sheet's JSON and Godot SpriteFrames in one ZIP.
It exports
  • Outlined PNG, same size or grown to fit
  • The outline alone, for a hover or selection highlight
  • Sheets: a JSON of where every frame is now
  • Sheets: a Godot 4 SpriteFrames (.tres)
Try the demo, then buy it
Free to use, no account needed: open your own files and download everything you make.
Can I use what I make in a commercial game?
Yes. What you make with the tools is yours to use in your games, commercial ones too, under the Gridwright licence.

Packs that work with it

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